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- #include "..\Source\LastWolf.hpp"
-
-
- void main( int argc, char *argv[] )
- {
- CLineArray lines;
- CPointArray points;
-
- BspCommandLine commandLine;
-
- if( !ProcessCommandLine( argc, argv, &commandLine ) )
- {
- printf("BSP_GEN: Bsp_Gen <inFile> <outFile> <balanceLevel (0-100)> [<d for Doom level>] [<level number>] [<any character for graphical display>]\n\n");
- return;
- }
-
- GenerateBspTree( &commandLine, &lines, &points );
- lines.UnAllocateElements();
- points.UnAllocateElements();
-
- if( commandLine.bLoadDoomTextures )
- tx_UnloadTextures();
- }
-
-
-